|
| Match Stats for EKB DUEL SERVER #3 : DM-QC-BLOODRUN2k26 |
| Totals for This Match |
| Score |
Frags |
Kills |
Deaths |
Suicides |
| 43 |
43 |
43 |
43 |
0 |
| Unreal Tournament Match Stats |
| Match Date |
Mon, Feb 23 2026 at 20:25:12 |
Server |
EKB DUEL SERVER #3 |
| Game Type |
Deathmatch |
Admin Name |
N!cer \ W!SE \ Max1s \ DM5 |
| Map Name |
DM-QC-BLOODRUN2k26 |
Admin Email |
https://discord.gg/mQXZDsWWyu |
| Global Stats |
Disabled |
Game Speed |
100% |
| Match Limit |
No Limit |
No. Players |
2 |
| Difficulty |
|
Translocator |
Disabled |
| Map Voting |
Disabled |
Kick Voting |
Disabled |
| Full Ammo |
Disabled |
Health for Kills |
Disabled |
| Camper Alarm |
Disabled |
Super Weapons |
Enabled |
| Pickups |
Enabled |
Adrenaline |
Enabled |
| Mutators |
DMMutator, Unexplore_RBS, UTComp, NoSuperWeapon, NoAdrenaline, OLGameStats, UTComp_GameRules |
| Individual Frags |
 |
| Player Summary |
| Rank |
Player |
 |
Score |
Frags |
Kills |
Deaths |
Suicides |
Eff. |
Avg FPH |
Avg TTL |
Time |
Sprees |
| K |
R |
D |
U |
G |
W |
| 1 |
c^ld |
 |
33 |
33 |
33 |
10 |
0 |
76.7% |
145.2 |
74.4 |
13.6 |
3 |
0 |
0 |
0 |
0 |
0 |
| 2 |
meLL |
 |
10 |
10 |
10 |
33 |
0 |
23.3% |
44.0 |
24.1 |
13.6 |
0 |
0 |
0 |
0 |
0 |
0 |
| Totals |
 |
43 |
43 |
43 |
43 |
0 |
50.0% |
94.6 |
37.2 |
|
3 |
0 |
0 |
0 |
0 |
0 |
| Player Rank Points |
| Player |
Start |
Change |
|
New |
| c^ld |
126.41 |
+1.73 |
 |
128.14 |
| meLL |
0.00 |
0.00 |
|
0.00 |
| Special Events |
| Category |
Value |
Category |
Value |
Category |
Value |
Category |
Value |
| First Blood |
c^ld |
Head Shots |
0 |
Roadkills |
0 |
Carjackings |
0 |
| Double Kills |
0 |
Multi Kills |
0 |
Mega Kills |
0 |
Ultra Kills |
0 |
| Monster Kills |
0 |
Ludicrous Kills |
0 |
Holy Shit Kills |
0 |
Failed Transloc |
0 |
| Combos Used |
| Speed |
0 |
Booster |
0 |
Invisible |
0 |
Berzerk |
0 |
| Weapon/Suicide Specific Information |
| Weapon |
Frags |
Primary Kills |
Secondary Kills |
Deaths Holding |
Suicides |
Eff. |
| Shock Rifle |
15 |
11 |
4 |
9 |
0 |
62.5% |
| Rocket Launcher |
11 |
11 |
0 |
4 |
0 |
73.3% |
| Flak Cannon |
7 |
6 |
1 |
5 |
0 |
58.3% |
| Lightning Gun |
6 |
4 |
2 |
6 |
0 |
50.0% |
| Link Gun |
2 |
1 |
1 |
2 |
0 |
50.0% |
| Minigun |
1 |
1 |
0 |
6 |
0 |
14.3% |
| Assault Rifle |
1 |
0 |
1 |
2 |
0 |
33.3% |
| Shield Gun |
0 |
0 |
0 |
9 |
0 |
0.0% |
| Weapon Accuracy Information |
| Weapon |
Shots Fired |
Hits |
Damage |
Accuracy |
| Shock Rifle |
326 |
86 |
4131 |
26.4% |
| Lightning Gun |
93 |
34 |
2149 |
36.6% |
| Rocket Launcher |
71 |
41 |
1696 |
57.7% |
| Link Gun |
625 |
74 |
834 |
11.8% |
| Shield Gun |
598 |
23 |
684 |
3.8% |
| Flak Cannon |
69 |
25 |
566 |
36.2% |
| Assault Rifle |
34 |
9 |
122 |
26.5% |
| Minigun |
407 |
0 |
0 |
0.0% |
| Vehicle and Turret Specific Information |
| Vehicle/Turret |
Frags |
Primary Kills |
Secondary Kills |
Roadkills |
Deaths In |
Suicides |
Eff. |
| Killing Sprees |
| Player |
Spree Type |
Start Time |
Time In Spree |
Kills During Spree |
Reason Spree Stopped |
| c^ld |
Killing Spree |
3.1 |
2.1 |
7 |
Killed by meLL with an Assault Rifle |
| c^ld |
Killing Spree |
7.0 |
2.1 |
7 |
Killed by meLL with a Shock Rifle |
| c^ld |
Killing Spree |
9.2 |
1.3 |
5 |
Killed by meLL with a Rocket Launcher |
| Total Items Collected |
| Item Type |
No. |
Item Type |
No. |
Item Type |
No. |
| Health Pack |
70 |
Shield Pack |
42 |
Shock Rifle |
29 |
| Minigun |
27 |
Health Vial |
24 |
Sniper Rifle |
21 |
| Shock Rifle Ammo |
17 |
Flak Cannon |
14 |
Link Gun |
14 |
| Rocket Launcher |
14 |
Super Health Pack |
14 |
Super Shield Pack |
14 |
| Minigun Ammo |
10 |
Assault Rifle Ammo |
8 |
Lightning Gun Ammo |
5 |
| Link Gun Ammo |
3 |
Bio Rifle |
2 |
Bio Rifle Ammo |
2 |
| Rocket Launcher Ammo |
2 |
Assault Rifle |
1 |
|
|
| Player Netspeed and Ping Time |
| Player |
Netspeed |
Avg. Ping |
| c^ld |
100000 |
32 |
| meLL |
40000 |
59 |
| Connection Log |
| Time |
Player |
Status |
| -24.4 |
c^ld |
Connected |
| 0.0 |
|
Game Start |
| -16.3 |
c^ld |
Disconnected |
| -15.3 |
c^ld |
Connected |
| -2.8 |
meLL |
Connected |
| 0.0 |
|
Game Start |
| 15.0 |
Time Limit |
Game Ended |
|