|
Match Stats for * SMaLLiK Cup SWE Server #3 | Duel-TDM | Stoc : DM-1on1-Aerowalk-NE |
Totals for This Match |
Score |
Frags |
Kills |
Deaths |
Suicides |
83 |
83 |
89 |
89 |
6 |
Unreal Tournament Match Stats |
Match Date |
Thu, Jul 03 2025 at 0:32:14 |
Server |
* SMaLLiK Cup SWE Server #3 | Duel-TDM | Stoc |
Game Type |
Deathmatch |
Admin Name |
|
Map Name |
DM-1on1-Aerowalk-NE |
Admin Email |
https://discord.gg/Cezag7b |
Global Stats |
Disabled |
Game Speed |
100% |
Match Limit |
15 minutes |
No. Players |
2 |
Difficulty |
Godlike |
Translocator |
Disabled |
Map Voting |
Enabled |
Kick Voting |
Enabled |
Full Ammo |
Disabled |
Health for Kills |
Disabled |
Camper Alarm |
Disabled |
Super Weapons |
Enabled |
Pickups |
Enabled |
Adrenaline |
Enabled |
Mutators |
UnPause, DMMutator, UTComp, NoSuperWeapon, NoAdrenaline, SpecPlus, OLGameStats, UTComp_GameRules, SpecDataRules |
Individual Frags |
 |
Player Summary |
Rank |
Player |
 |
Score |
Frags |
Kills |
Deaths |
Suicides |
Eff. |
Avg FPH |
Avg TTL |
Time |
Sprees |
K |
R |
D |
U |
G |
W |
1 |
bug |
 |
47 |
47 |
51 |
38 |
4 |
54.8% |
206.6 |
19.0 |
13.7 |
4 |
0 |
0 |
0 |
0 |
0 |
2 |
F51 |
 |
36 |
36 |
38 |
51 |
2 |
41.8% |
158.2 |
15.2 |
13.7 |
0 |
0 |
0 |
0 |
0 |
0 |
Totals |
 |
83 |
83 |
89 |
89 |
6 |
48.4% |
182.4 |
17.1 |
|
4 |
0 |
0 |
0 |
0 |
0 |
Player Rank Points |
Player |
Start |
Change |
|
New |
bug |
114.87 |
+1.28 |
 |
116.15 |
F51 |
111.37 |
-1.28 |
 |
110.09 |
Special Events |
Category |
Value |
Category |
Value |
Category |
Value |
Category |
Value |
First Blood |
F51 |
Head Shots |
0 |
Roadkills |
0 |
Carjackings |
0 |
Double Kills |
9 |
Multi Kills |
2 |
Mega Kills |
0 |
Ultra Kills |
0 |
Monster Kills |
0 |
Ludicrous Kills |
0 |
Holy Shit Kills |
0 |
Failed Transloc |
0 |
Rocket Scientist |
1 |
|
|
|
|
|
|
Combos Used |
Speed |
0 |
Booster |
0 |
Invisible |
0 |
Berzerk |
0 |
Weapon/Suicide Specific Information |
Weapon |
Frags |
Primary Kills |
Secondary Kills |
Deaths Holding |
Suicides |
Eff. |
Rocket Launcher |
19 |
23 |
0 |
9 |
4 |
63.9% |
Shock Rifle |
16 |
9 |
9 |
12 |
2 |
56.2% |
Flak Cannon |
14 |
12 |
2 |
17 |
0 |
45.2% |
Assault Rifle |
11 |
8 |
3 |
9 |
0 |
55.0% |
Lightning Gun |
10 |
10 |
0 |
10 |
0 |
50.0% |
Shield Gun |
6 |
6 |
0 |
29 |
0 |
17.1% |
Link Gun |
4 |
1 |
3 |
1 |
0 |
80.0% |
Fell |
1 |
1 |
0 |
0 |
0 |
100.0% |
Telefragged |
1 |
1 |
0 |
0 |
0 |
100.0% |
Minigun |
1 |
0 |
1 |
2 |
0 |
33.3% |
Weapon Accuracy Information |
Weapon |
Shots Fired |
Hits |
Damage |
Accuracy |
Shock Rifle |
481 |
150 |
7464 |
31.2% |
Lightning Gun |
112 |
54 |
3124 |
48.2% |
Rocket Launcher |
127 |
54 |
2657 |
42.5% |
Shield Gun |
959 |
30 |
1794 |
3.1% |
Flak Cannon |
137 |
65 |
1156 |
47.4% |
Link Gun |
158 |
45 |
531 |
28.5% |
Assault Rifle |
118 |
47 |
502 |
39.8% |
Bio Rifle |
30 |
1 |
35 |
3.3% |
Minigun |
211 |
0 |
0 |
0.0% |
Vehicle and Turret Specific Information |
Vehicle/Turret |
Frags |
Primary Kills |
Secondary Kills |
Roadkills |
Deaths In |
Suicides |
Eff. |
Killing Sprees |
Player |
Spree Type |
Start Time |
Time In Spree |
Kills During Spree |
Reason Spree Stopped |
bug |
Killing Spree |
1.6 |
1.3 |
5 |
Suicided with a Rocket Launcher |
bug |
Killing Spree |
4.1 |
1.6 |
9 |
Killed by F51 with an Assault Rifle |
bug |
Killing Spree |
12.9 |
1.0 |
5 |
Killed by F51 with a Rocket Launcher |
bug |
Killing Spree |
14.6 |
0.3 |
5 |
Suicided with a Rocket Launcher |
Total Items Collected |
Item Type |
No. |
Item Type |
No. |
Item Type |
No. |
Health Pack |
100 |
Health Vial |
89 |
Shock Rifle |
37 |
Sniper Rifle |
36 |
Rocket Launcher |
35 |
Flak Cannon |
34 |
Shield Pack |
28 |
MediumShieldPack |
17 |
Super Health Pack |
16 |
Super Shield Pack |
14 |
Minigun |
13 |
Assault Rifle Ammo |
11 |
Link Gun |
11 |
Bio Rifle |
6 |
Assault Rifle |
4 |
Player Netspeed and Ping Time |
Player |
Netspeed |
Avg. Ping |
bug |
20000 |
60 |
F51 |
30000 |
36 |
Connection Log |
Time |
Player |
Status |
-251.6 |
F51 |
Connected |
0.0 |
|
Game Start |
-246.2 |
F51 |
Disconnected |
-2.4 |
F51 |
Connected |
-1.7 |
bug |
Connected |
0.0 |
|
Game Start |
15.0 |
Time Limit |
Game Ended |
|